Stickmen Wars 2
The perils and perks of building an MMO
Friday, 14 January 2011
Synchy state
I
think
I've got all the clients working in synch... That's the trouble with multiplayer games, testing can be such a faff. Still, after the hilarious 'Hey, we both won!' bugs in SMW1 multiplayer, it's as well to make sure!
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