Sunday 27 November 2011

Transparent intentions

I've added a nice transparenty effect for buildings which have been ordered but haven't been built yet. I've also added a tea-stall for hungry or thirsty serfs.

Sunday 20 November 2011

4K Frolics

I love the annual 4K competition, it's a chance to break every rule in the coder's rulebook!
This year I've (predictably) ripped off a major game;


Phew, now that's out of my system I can get back to my serfs!

Sunday 13 November 2011

One year old today!

It's been a whole year since I started on this game. I'm quite pleased with the direction it's taken but there still seems to be a huge amount of work to do - I just hope it won't take another year to get it all finished! Still, if it's worth doing it's worth doing well I suppose.
My serfs were unusually thoughtful and in the picture you can see young Dicken Wildhouse bringing me a cake with icing and a candle and everything! Aww, bless their little faces!

Tuesday 8 November 2011

Baby's first village

There's a certain satisfaction in building villages. Three serfs is the minimum required as it'd take one serf a while to chop all that wood and hew all that stone. I have a farm, a mill and a baker, and with the food produced I can use the house to make new serfs. Once I've built iron and coal mines I can build an armoury and start recruiting my army.

Tuesday 1 November 2011

Fried eggs with Holly Cowrider

All of the serfs have unique generated names now - Holly Cowrider is one of my favourites and I can't help feeling sorry for poor old Dumpy Stumpfoot. On the down side, for MP testing I'm having to have 2 or more clients running simultaneously which is getting my CPU hot enough to fry eggs. I've put in some bigger case fans and a CPU temperature monitor but even so, looks like it's short test sessions only unless I can get hold of a better graphics card.