First go at roads today. You can only build buildings beside roads so they're an important part of territorial expansion. Roads also increase the speed of troop movements so they have a strategic element as well. The current road-laying system is a bit clunky but it'll do for now.
I've also added longitude and latitude on the HUD, so players can tell where they are.
It's looking really nice and I hope (going against it's name just a little bit) that it takes a emphasis on building your empire. I dont know why but there is just something awesome about having a empire that stretches for miles and miles with troops to defend it. IDK perhaps Im getting my hopes up. :D
ReplyDeleteThanks! It is going in that direction. The name is a sort of legacy thing and doesn't really match the way the game's going. If you can think of any good potential names then please let me know!
ReplyDeleteAny estimate on when a beta might be available?
ReplyDeleteBeta! That'll be a while yet - I'm hoping to do an alpha version soon though. Watch this space!
ReplyDeleteAlpha...Beta, it's all the same to me. It means I get to play it. :D
ReplyDelete